

* Battle Mage: I assume this holds the same niche as the High Elf, as the premier caster class. I would also not know where to start with classes/builds. Combat Arts seem similar in basic concept, though it appears modifications did not exist then. Looking at the wiki, the Skills and Attributes are different, but seem easy to draw parallels to.

If it is worth while, are there any potential gotchas that a Sacred 2 player may be surprised by? You know, things that everyone does in Sacred 2 but would have been really stupid to do in Sacred (or the inverse). Does Sacred 2 improve so much that Sacred Underworld is best left to the old guard, or does it have enough of its own unique identity that a newer player could find a home with it?

Since I already have Sacred 2 Gold, is it worth going backward? I know I always preferred Diablo to Diablo II, but I also know that most people who started with the sequel and later tried the original did not like it at all. I have looked over at Sacred Gold on more than a few occasions, wondering if I were missing out on something.
